Antonio J. Fernández Leiva

Game programming and serious games

Game AI: some classical examples

The application of Artificial Intelligence (AI) techniques to games is not new and one can find many examples of it. I will not speak (yet) about the employment of advanced AI methods (e.g., bio-inspired optimization algorithms, neural networks, swarm intelligence, etc) to the development of modern games (surely I will do it in future posts) as first I want to introduce this issue (i.e., game AI) to the interested reader; so you can find here an interesting post about the top ten influential application of AI in games before 2008 (Click here).

SimCity,a simulation city-building game

SimCity,a simulation city-building game


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This entry was posted on October 16, 2013 by in Examples, Game AI and tagged , .
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